Discipline: Interdisciplinary Art

Danny Cannizzaro

Discipline: Interdisciplinary Art
Region: Los Angeles
MacDowell fellowships: 2010

With Samantha Gorman, Danny Cannizzaro co-founded indie art, game studio Tender Claws. Tender Claws creates novel approaches to interactive narrative through emerging media like AR/VR. In 2017 they created the VR game Virtual Virtual Reality (V-VR), which won “Best VR Experience” at the Google Play Awards and became one of the best selling apps on Oculus Go. In 2018 Tendar, a long-form AR narrative about a virtual pet fish that turns users’ emotions into food, launched at Sundance New Frontier and released in November 2018 for android phones in partnership with Google AR/VR. PRY, Tender Claws' first project begun at the MacDowell, was named by Apple as one of the Best Apps of 2015. This January 2019 we were back at the Sundance Film Festival previewing our new Virtual Reality experience The Under Presents, which brings live actors into the living room of players through a networked multiplayer game. Future projects include an essay told through video and gameplay about humans’ attempts to both poignantly and hilariously communicate with other species, as well as a VR game about the collapse of the metaverse. Tender Claws is located in Los Angeles. In addition to co-founding Tender Claws, Danny holds an M.F.A. from UC San Diego in visual arts.

Studios

Mixter

Danny Cannizzaro worked in the Mixter studio.

Built in 1927–1930, the Florence Kilpatrick Mixter Studio was funded by its namesake and designed by the architect F. Winsor, Jr., who also designed MacDowell's original Savidge Library in 1925. Mixter Studio, solidly built of yellow and grey-hued granite, once had sweeping views of Pack Monadnock to the east. The small building was originally entered on the…

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